Anguis is the final boss of the game. This is your one chance to attack. Barrage of orbs in a spiral pattern. From the village, take the bottom left exit, then the door, then pass through the cave to a sunny area. (5 5 1) Five screens left of the Guardian, far left side. Move over towards his left hand, and when he brings his fist down, don't be under it. (1 4 1 9) Four screens right of the starting point. There are 50 fireflies in all: twelve in each world, plus one each in the Graveyard and Gardens. (2) Five screens left of the starting point, in the water. PS4; NS %gameName% Get the latest news and videos for this game daily, no spam, no fuss. We have 1 cheats and tips on PS4. Despite my distaste for Zelda II, however, I finished this adventure with a smile on my face. Same screen as the previous chest, go right. In both cases, be sure to carry a Revive Stone from the shop, in case of the worst. There are no "pieces of heart" or anything like that. (3) Two screens left of the Guardian, in the second pit from the right. Chronicles of Teddy : Harmony of Exidus is a 2D Adventure / Action game with a Pixel Art Retro finish. Sal Romano Jul 20, 2015 at 2:11 PM EDT 21 Comments 0 Each firefly requires a different Musicom phrase, listed in parentheses. Three screens right of the village, take the red door, on some yellow blocks. Take the door. (10 11 3 1) One screen left of the Guardian, take the door. In order to open this door, you must collect 5 spider coins. Undoubtedly, Chronicles of Teddy: Harmony of Exidus is aimed at players who appreciate an absorbing sense of adventure- where discovery is as fundamental as action-driven mechanics. Chronicles of Teddy does some pretty cool stuff with music puzzles and...hey, wait is that Goku?! (9 2 7 11 1) Three screens left of the starting point, take the door, then take the bottom left door. Take the top right door, then the top door. Level 3 can be purchased at the shop for 1400 marbles. Repeat the notes on your Musicom and a firefly will appear. It is only visible to you. 2016 14.5 hours Action Adventure, Platformer. The path to Star Road can be found in the library. Just look for a gap between the orbs and stand there. You play as a little girl and your objective is to save the magic world of Exidus that has been corrupted by an evil sorcerer called Anguis. 71 games the median number of games on accounts with Chronicles of Teddy: Harmony of Exidus Popularity by region. You can jump while ducking, which is necessary to squeeze through some of the tighter areas protected by thorns. Climb the walls and get in a stab on his head. Enter the circle red door, melt the ice and drop down. Instead do a running double jump off the edge of the platform, and use your downward stab to bounce off the rocks the slimes shoot. Chronicles of Teddy: Harmony Of Exidus just came out for PS4 and WiiU and it continues the proud Aksys tradition of tackling long titles onto their games. Three screens right of the starting point, take the brown door and go left one screen, top left corner. (1) From the village, take the bottom left exit, then the door, then pass through the cave to a sunny area. Just keep moving. (11 1 2) One screen right of the starting point, on the highest bush. When you reach the vine, do NOT attempt to kill the black slimes! However you'll also gain a split second of invincibility, which you can sometimes use to press forward and get to the next platform. Two screens left of the starting point, take the door. Four screens left of the starting point, climb the shaft of green blocks. The final spider coin can be purchased from the ghost shopkeeper for an outrageous price. (2) One screen right of the starting point. (1) Three screens left of the starting point, take the door. PS4. (3) Four screens left of the starting point. Enter the double triangle red door and climb up. Posted by Curtis H on April 1st, 2016 | 0 Comments | Tags: Chronicles of Teddy: Harmony of Exidus. This is easily dodged by jumping into one of the water holes on the level. Before I get into Chronicles of Teddy: Harmony of Exidus, I“ve got to admit something. Four screens right of the starting point, take the door. As the title suggests, you will need to find every single treasure chest in the game. He will lower his head here, giving you the opportunity to hit him with an upstab. Raise your sword and your ring to their highest level, Raise your tunic to its penultimate level, Complete both the Catacombs and the Star Road. Four screens left of the starting point, take the clawed door and go left. Marbles are this game's currency, similar to Rupees in The Legend of Zelda. Successfully complete the game, then save it. (4 1 2 11) Two screens right of the village, take the door, climb the shaft. have other games besides Chronicles of Teddy: Harmony of Exidus on their account. is not working right. (5 7 5 1) Two screens right of the starting point, stand at the left edge of the rightmost pit and double jump right to enter a secret passage. Mountains. From the previous chest, take the top door and break the cracked blocks. One screen right of the Guardian, jump up some platforms hidden behind the skinny pillar at the palace entrance. (3) One screen right of the starting point, enter the door. Don't miss your opportunity! Unlike the other collectibles, fireflies do not show up on your map in any way. Two screens left of the starting point, take the door. (5 4 11 8) Five screens right of the starting point, take the red door, on a ledge on the left. Treasure chests come in two varieties: You will need to learn all of the words available to you in order to get this trophy. (1) Four screens left of the starting point. It is now that she is vulnerable, so smack her around in this state. Fourth room in, duck and drop through the upper platform while pushing against the right wall to fall into a secret passage leading right. (1) One screen right of the starting point, enter the door, top left corner. Same screen as the previous chest, above some green blocks. Jewel: Forest. One screen right of the Guardian, jump up some platforms hidden behind the giant sword just before the palace and go left. (11 12 1) Nine screens left of the starting point, top right corner. These projectiles come at two heights: low and high. (6 1 8) From the previous firefly, take the red door, go left. One strategy not mentioned for super agulus, is when one hand goes flat and the other is a fist, let it pound it's hand, and it will allow an up stab into the jewel (you have to be quick). (10 1 8) Six screens left of the starting point. Two screens right of the starting point, climb the green blocks. Wall jump up. Climb down to a ledge with vines on it, duck and walk right to a secret passage. Fourth screen, use the Master Scroll to destroy the hidden cracked block in the middle of the shrine floor. (3) One screen left of the starting point, take the door. And I can't get the word Crystal, says its in the Mountain Village but no one is saying anything. At the third four-way intersection, take the right path and climb the spiked platforms. Summons a bunch of red orbs, which activate and charge at you one by one. Like this video? Valley. Through the bottom left door, on a hill about halfway through the level. (1) Two screens left of the starting point. Another annoying boss, he has a couple of attacks. While on the floor he's vulnerable to attack. Two screens left of the Guardian, climb the green blocks. Raizera can jump into the air, causing damaging rocks to fall from the ceiling.Â. All trademarks are property of their respective owners in the US and other countries. Two screens right of the starting point, jump right from the upper level. One of these chests is in the Star Road, which will not show up on your map. Four of the spider coins are awarded for...yet more collectibles (in particular, for collecting 25 of the relevant stage collectible, be it berries, beetles, stars or diamonds), and speaking to the townsperson in each level which desires them. Climb the staircase and use the Master Scroll on the indentation in the carpet. Unfortunately there's no easy trick to avoid these. Hazaura is the first boss of the game, and as such, is remarkably easy. This video is unavailable. In the room after the previous chest, stand where the upper dark blob enemy is and jump up and to the left into a secret passage. Finding all 25 and bringing them to a villager in that world will reward you with a, While exploring the world, you may here musical notes in certain areas. Throughout the game are many chests that contain marbles. (6 1 3 12 11) From the previous firefly, go left one screen, in some red blocks in the top right corner. On fireflies part 2 this is a typo (5 4 11 8) Five screens right of the starting point, take the red door, on a ledge on the left.. (2 2 1 2) Second screen, bottom right corner. Levels 2 can be purchased at the shop for 600 marbles. One screen right of the village, climb the green blocks. When you get to the purple spiders with lights on their tails, your goal is to do a downward attack onto the RIGHT side of their shells, bouncing you to the right. Seriously, I have no idea how I'd've 100%-ed the game if not for this. Harao is probably the most annoying boss in the game. ESRB Rating: Everyone. From the door, double jump to the left to enter a secret passage. (2) Six screens right of the starting point, climb the spiked platforms, enter the red door. (8 2 9 7 1) Three screens left of the Guardian, above the blue blocks. (9 11 12) Two screens right of the starting point. Fists simultaneously pound opposite sides of the screen. Super Anguis will bring his hands together, and begin casting a spell. Hazaura will fly horizontally across the screen twice, emitting a water trail behind her. (4 1 10) One screen right of the starting point, take the door. You need to sign in or create an account to do that. (2) From the previous beetle, left one screen. If you have any cheats or tips for Chronicles Of Teddy: Harmony Of Exidus please send them in here. This attack leads into two different variations, but the corner spot opposite where the first hand lands should let you avoid either of them. You can wall jump to avoid the end of the barrage. (12 7 2 3 1) Two screens right of the starting point, top right corner. Third screen, on a ledge. You begin the game with 5 hearts, and can find 15 more during your travels. If you can time your attack right he'll fly straight into your sword. 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